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Starter Deck: Crimson Warriors


Picture
​Type: Character
Name: Aaron
Class: Fighter
Alignment: Neutral
Attributes: <Living> <Human> <Male>
Special: <<Attack>> - Saturn Missiles
Target 1 Character on the field
Deal 1 damage to the Target
Overdrive: <<Attack>> - Rain of Death
At the end of each turn
| Target all opposing Characters on the field
| Deal 1 damage to the Targets
Stats: Max HP 15 - Strength 7 - Intelligence 0 - Defense 7 - Resistance 2 - Speed 8

Picture
​Type: Character
Name: Cory
Class: Dualist
Alignment: Dark
​Attributes: <Living> <Human> <Male>
Special: <Fire> <<Attack>> - Fire Rain 
Flip 4 coins
For each heads, target 1 Character on the field
Deal 1 damage to the Target(s)
Overdrive: <Fire> <<Attack>> - Ω Flame
Target all Characters on the field
Deal 1 damage to the Targets
Max HP 15 - Strength 4 - Intelligence 4 - Defense 6 - Resistance 4 - Speed 6

Picture
Type: Character
Name: Demented Jester
Class: Fighter
Alignment: Dark
Attributes: <Living> <Human> <?>
​Special: <<Attack>> Doink!
Target all adjacent Characters on the field
Roll one 6-sided die
Deal damage to the Targets equal to the die result ÷ 3 (rounded down)
Overdrive: Mad Bomb
Target the top 2 cards in each player's Event deck and Action deck
​Discard the Targets
Stats: Max HP 15 - Strength 4 - Intelligence 9 - Defense 0 - Resistance 7 - Speed 8

Picture
Type: Character
Name: Emily
Class: Fighter
Alignment: Neutral
Attributes: <Living> <Human> <Female>
Special: <<Attack>> - Thunder Strike
Target 1 random Character on each side of the field
Deal 2 damage to each Target
Overdrive: <<Attack>> - Eternal Thunder 
When an opposing Character performs an Action
| Target that Character
| Deal 1 damage to the Target
Stats: Max HP 15 - Strength 6 - Intelligence 5 - Defense 5 - Resistance 4 - Speed 5

Picture
Type: Character
Name: Joe the Head Top
Class: Dualist
Alignment: Light
Attributes: <Living> <?> <Male>
Special: Wheeheeheeheehee!
Target all opposing Characters on the field
The Targets lose -1 Strength, -1 Intelligence, -1 Defense, -1 Resistance
Overdrive: <<Attack>> B. Gum Bomb
Target all Characters on the field
Deal 1 damage to each Target
End the Battle Phase
Stats: Max HP 10 - Strength 1 - Intelligence 1 - Defense 1 - Resistance 1 - Speed 3

Picture
Type: Character
Name: Trent
Class: Dualist
Alignment: Neutral
Attributes: <Living> <Human> <Male>
Special: Parody
Target 1 Character from your deck
The User performs the Target's Special
Overdrive: Transform
Target 1 Character card from your deck
The User gains the Target's Strength, Intelligence, Defense, Resistance, Special, and Overdrive
Stats: Max HP 15 - Strength 4 - Intelligence 5 - Defense 4 - Resistance 4 - Speed 5

Picture
Type: Area
Name: Ancient Scroll Library
Effect:
Once per turn, when you send from your hand to the bottom of your Action deck a number of cards greater than or equal to 6 - the number of Fighter Characters you control
| Target 1 Physical from your deck
| Add the Target to your hand

Picture
Type: Area
Name: Panicking Zone
Effect:
Overdrives trigger at 4 or less HP

Picture
Type: Area
Name: Sunshine Hill
Attributes: <Light> <Earth> <Nature>
Effect:
All Fighter and Dualist Characters gain +1 Strength, +1 Defense

Picture
Type: Area
Name: Vigorous Blood Seal
Effect:
All Fighter Characters gain +2 Strength, +2 Defense

Picture
Type: Equip
Name: Fan of the Galing Cove
Attributes: <Fan> <<Limit>> <Weapon>
Effect:
The User gains +1 Strength, +1 Intelligence
At the end of each turn
| If the User did not perform an Action during the Battle Phase
| | Target 1 non-Character / non-Action card on the field
​| | Return the Target to its owner's deck

Picture
Type: Equip
Name: Glaive of the Volcanic Sanctuary
Attributes: <Sword> <Staff> <<Limit>> <Weapon>
Effect:
The User gains +1 Strength, +1 Intelligence
During the Battle Phase
| Damage dealt by the User's <Fire> Actions +1

Picture
Type: Equip
Name: Sword of Cyber Space
Attributes: <Sword> <<Limit>> <Weapon>
Effect:
When the User attacks
| During that Action
| | The attack Target's Defense and Resistance = 0 (after other stat changes)

Picture
Type: Equip
Name: Sword of the Hidden Shrine
Attributes: <Sword> <<Limit>> <Weapon>
Effect:
The User gains +4 Strength, +3 Speed

Picture
Type: Event
Name: Ancient Scroll Retrieval
Effect:
Target 1 Basic Physical from your deck
Add the Target to your hand

Picture
Type: Event
Name: Curse of the Gambler
Effect:
Target all opposing Characters on the field
Roll one 6-sided die
Until the end of 2 turns
| If the result is 1 or 2
| | The Targets lose -1 Defense, -1 Resistance
| If the result is 3 or 4
| | The Targets lose -1 Strength, -1 Intelligence
| If the result is 5
| | The Targets lose -1 Speed
| If the result is 6
| | The Targets lose -1 in all Stats

Picture
Type: Event
Name: Dual Suppression
Effect:
Until the end of 2 turns
| During the Battle Phase
| | Dual damage -1

Picture
Type: Event
Name: Field Crash
Attributes: <Earth>
Effect:
Target 1 Area card on the field
Discard the Target

Picture
Type: Event
Name: Magic Suppression
Effect:
Until the end of 2 turns
| During the Battle Phase
| | Magic damage -1

Picture
Type: Event
Name: Overdrive Amplification
Effect:
Until the end of 2 turns
| During the Battle Phase
| | Overdrive damage +1

Picture
Type: Event
Name: Phoenix Blessing
Attributes: <Fire> <Light>
Effect:
Negate all "Raven's Curse" in effect
Until the end of 2 turns
| Characters cannot be defeated

Picture
Type: Event
Name: Physical Amplification
Effect:
Until the end of 2 turns
| During the Battle Phase
| | Physical damage +1

Picture
Type: Event
Name: Recycle
Effect:
Target 5 cards in your Discard Zone
Return the Targets to the appropriate deck(s)

Picture
Type: Basic Action
Name: Potion
Attributes: <Item> <<Heal>>
Effect:
Target 1 Character on the field
​If the Target is <Living>
| Heal 1 damage from the Target
If the Target is <Undead>
| Deal 1 damage to the Target
​Discard this card

Picture
Type: Basic Physical Action
Name: Bloodlust Ballad
Attributes: <<Continuous>>
Effect:
While this card remains on the field
| During the Battle Phase
| | Physical damage dealt to opposing Characters +1

Picture
Type: Basic Physical Action
Name: Defense Breaker
Attributes: <Lightning> <<Attack>>
Effect:
Target 1 Character on the field
If the User's Strength ≥ the Target's Defense
| Deal 1 damage to the Target
| Until the end of 2 turns
| | The Target's Defense = 0 (after other stat changes)

Picture
Type: Basic Physical Action
Name: Effect Breaker
Attributes: <Earth> <<Attack>>
Effect:
Target 1 Character on the field
If the User's Strength ≥ the Target's Defense
| Deal 1 damage to the Target
| Until the end of 2 turns
| | The Target is unaffected by opposing card effects

Picture
Type: Basic Physical Action
Name: Intelligence Breaker
Attributes: <Water> <<Attack>>
Effect:
Target 1 Character on the field
If the User's Strength ≥ the Target's Defense
| Deal 1 damage to the Target
| Until the end of 2 turns
| | The Target's Intelligence = 0 (after other stat changes)

Picture
Type: Basic Physical Action
Name: Max HP Breaker
Attributes: <Wind> <<Attack>>
Effect:
Target 1 Character on the field
If the User's Strength ≥ the Target's Defense
| Deal 1 damage to the Target
| Until the end of 2 turns
| | The Target loses -1 Max HP

Picture
Type: Basic Physical Action
Name: Resistance Breaker
Attributes: <Ice> <<Attack>>
Effect:
Target 1 Character on the field
If the User's Strength ≥ the Target's Defense
| Deal 1 damage to the Target
| Until the end of 2 turns
| | The Target's Resistance = 0 (after other stat changes)

Picture
Type: Basic Physical Action
Name: Speed Breaker
Attributes: <Nature> <<Attack>>
Effect:
Target 1 Character on the field
If the User's Strength ≥ the Target's Defense
| Deal 1 damage to the Target
| Until the end of 2 turns
| | The Target's Speed = 0 (after other stat changes)

Picture
Type: Basic Physical Action
Name: Strength Breaker
Attributes: <Fire> <<Attack>>
Effect:
Target 1 Character on the field
If the User's Strength ≥ the Target's Defense
| Deal 1 damage to the Target
| Until the end of 2 turns
| | The Target's Strength = 0 (after other stat changes)

Picture
Type: Combo Physical Action
Name: Break Wave
Attributes: <<Attack>>
Effect:
Cost: Discard from your deck 7 "Breaker" Actions
Target 1 Basic Action that was discarded
The User performs the Target (that Action targets all oppossing Characters on the field)

Picture
Type: Combo Physical Action
Name: Omni Breaker
​Attributes: <<Attack>>
Effect:
Cost: Discard from your deck 7 different "Breaker" Actions
Target 1 Character on the field
​Deal 4 damage to the Target
Until the end of 2 turns
| The Target's Strength, Intelligence, Defense, Resistance, and Speed = 0 (after other stat changes)
| The Target loses -1 Max HP
| The Target is unaffected by opposing card effects

Picture
Type: Team Action
Name: Fighter's Bond
Required Users: 2 non-Magician
Effect:
While both Users remain on the field
| Each User gains +2 Strength, +2 Defense

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