Sonic Halloween Change Log
2020
General
Added Vladikcomper's Advanced Error Handler and Debugger.
Fixed various bugs.
Layouts have been edited to remove all bottomless pits.
There is a new ending for beating the game with zero Chaos Pumpkins.
The credits now plays a different song depending on which ending you get.
Haunted Hill
Music has been updated.
The art for the rock object has been changed.
Marble Hell
Miscellaneous art edits.
Ghastly Tides
Music has been updated.
Boss's movements has been updated to follow the level layout.
Pumpkin City
Music has been updated.
Minor art changes.
Nightmare Egg
Music has been updated.
Miscellaneous art edits.
Added Vladikcomper's Advanced Error Handler and Debugger.
Fixed various bugs.
Layouts have been edited to remove all bottomless pits.
There is a new ending for beating the game with zero Chaos Pumpkins.
The credits now plays a different song depending on which ending you get.
Haunted Hill
Music has been updated.
The art for the rock object has been changed.
Marble Hell
Miscellaneous art edits.
Ghastly Tides
Music has been updated.
Boss's movements has been updated to follow the level layout.
Pumpkin City
Music has been updated.
Minor art changes.
Nightmare Egg
Music has been updated.
Miscellaneous art edits.
2019
General
Title Screen updated.
The final boss no longer starts at full speed. Instead it speeds up after each hit.
Haunted Hill
Ghost monitors have been added. When in effect, Sonic cannot be hurt and can pass through spikes.
Marble Hell
Improved the background parallax scrolling.
Fixed some of the art.
Rising lava sections have been added to each act.
Samples from "Red Hot Skull" added to the music.
Ghastly Tides
New art changes.
Pumpkin City
Minor art changes.
Nightmare Egg
Minor foreground art changes.
New background animations have been added to act 1.
Added level mechanics from Marble Hell and Haunted Hill to act 1 and 2 respectively.
Title Screen updated.
The final boss no longer starts at full speed. Instead it speeds up after each hit.
Haunted Hill
Ghost monitors have been added. When in effect, Sonic cannot be hurt and can pass through spikes.
Marble Hell
Improved the background parallax scrolling.
Fixed some of the art.
Rising lava sections have been added to each act.
Samples from "Red Hot Skull" added to the music.
Ghastly Tides
New art changes.
Pumpkin City
Minor art changes.
Nightmare Egg
Minor foreground art changes.
New background animations have been added to act 1.
Added level mechanics from Marble Hell and Haunted Hill to act 1 and 2 respectively.
2018
General
Corrected the music tempo when running in PAL.
Marble Hell
New animated art has been added to the background.
Midnight Castle
Added a "?" monitor to the upper path in act 1.
Ghastly Tides
New art changes.
The zones now uses Shadow/Highlight mode.
Pumpkin City
Fixed an issue with the switches.
Nightmare Egg
Minor art changes to the background in act 1.
Added level mechanics from Midnight Castle and Pumpkin City to act 1 and 2 respectively.
Corrected the music tempo when running in PAL.
Marble Hell
New animated art has been added to the background.
Midnight Castle
Added a "?" monitor to the upper path in act 1.
Ghastly Tides
New art changes.
The zones now uses Shadow/Highlight mode.
Pumpkin City
Fixed an issue with the switches.
Nightmare Egg
Minor art changes to the background in act 1.
Added level mechanics from Midnight Castle and Pumpkin City to act 1 and 2 respectively.
2017
General
The Spindash has been added
Most of the art for the badniks have been changed.
Haunted Hill Zone
The bridge has new art
Fixed some details in the art.
The tall platforms in act 2 were changed to falling platforms.
The boss now has a 2nd phase. The large pumpkin comes to life and spits fire.
Marble Hell
A palette cycle routine has been added to make the zone glow
The boss now casts Doom on you.
Midnight Castle
Fixed some more details in the art.
Changes have been made to the level and inversion gimmick that will make editing the level easier in the
future. This also happens to fix a bug that was in the version that was released before the contest
version.
The boss will now release Skulls that will chase you when a block is broken.
The boss now has a platform under the blocks. If you reach the boss while the level is inverted you will
fight a version that doesn't have the platform.
Ghastly Tides
The layout in the boss area has been changed. More was planned for the boss but was cut due to the it
being rather frustrating when play testing it.
Pumpkin City
A new level gimmick has been added. There are pumpkins that will block your path and there are
switches that change the pumpkin's formation.
The boss now has a 2nd phase. The pumpkin from Haunted Hill returns. This time it uses smaller
pumpkins to attack you.
Nightmare Egg
Animated art has been added to the background.
The contest version fixes several collision issues that were in the previous version.
The teleporter object was replaced with a customizable version.
Final Nightmare
The boss now moves faster.
The Ending
The palette has been fixed.
In the good ending, Haunted Hill changes back to Green Hill.
The Spindash has been added
Most of the art for the badniks have been changed.
Haunted Hill Zone
The bridge has new art
Fixed some details in the art.
The tall platforms in act 2 were changed to falling platforms.
The boss now has a 2nd phase. The large pumpkin comes to life and spits fire.
Marble Hell
A palette cycle routine has been added to make the zone glow
The boss now casts Doom on you.
Midnight Castle
Fixed some more details in the art.
Changes have been made to the level and inversion gimmick that will make editing the level easier in the
future. This also happens to fix a bug that was in the version that was released before the contest
version.
The boss will now release Skulls that will chase you when a block is broken.
The boss now has a platform under the blocks. If you reach the boss while the level is inverted you will
fight a version that doesn't have the platform.
Ghastly Tides
The layout in the boss area has been changed. More was planned for the boss but was cut due to the it
being rather frustrating when play testing it.
Pumpkin City
A new level gimmick has been added. There are pumpkins that will block your path and there are
switches that change the pumpkin's formation.
The boss now has a 2nd phase. The pumpkin from Haunted Hill returns. This time it uses smaller
pumpkins to attack you.
Nightmare Egg
Animated art has been added to the background.
The contest version fixes several collision issues that were in the previous version.
The teleporter object was replaced with a customizable version.
Final Nightmare
The boss now moves faster.
The Ending
The palette has been fixed.
In the good ending, Haunted Hill changes back to Green Hill.
2016
General
Several more art and music changes.
Midnight Castle now has "?" monitors that invert the level.
Several more art and music changes.
Midnight Castle now has "?" monitors that invert the level.
2015
General
Start of project.
Several art and music changes.
Minor level layout changes.
Start of project.
Several art and music changes.
Minor level layout changes.